Across several eras of NYXL, I created a range of graphics that reflected the team’s ambition to push creative boundaries within the Overwatch League. This gave me the freedom to experiment with 3D renders, memes, and custom skin concepts inspired by popular films, television, and wider pop culture. Alongside this more expressive work, I designed a variety of standard social graphics, evergreen content, wallpapers, matchday assets, and thumbnails.
Graphic Design | 3D Design | Thumbnail Design | Marketing | Ideation | Social Media | Game Capture
Tools Used: Adobe Photoshop, Blender
3D Renders
At a time when most Overwatch League teams relied on gameplay capture or illustration, I used 3D renders to explore a more cinematic approach.
Custom Skins
I created custom skins in Blender to celebrate New York culture, drawing on recognisable references from across the city.
social graphics
I used large, bold typography and minimal design to communicate key messaging across our standard social graphics.
evergreen content
Between matches, I ideated and developed evergreen content to maintain engagement and keep the social channels active.
wallpapers
thumbnails
early nyxl
When I joined NYXL, the team was preparing for a design refresh, but I was lucky enough to create a few pieces using its iconic 2018–2020 visual style.

You may also like

Back to Top